Description
Card Name: Frost Lock
(Arrows can only be played from arsenal and only if you control a bow.)
Ice Fusion (As an additional cost to play Frost Lock, you may reveal an Ice card from your hand.)
Cards and activated abilities cost opposing heroes an additional [Resource] this turn.
If Frost Lock was fused, it gains +1 [Resource] and "If this hits a hero, until the end of their next turn, they can't pitch or play cards with base cost 0."

![[RF] Frost Lock - UL-ELE035](http://fyendalhobby.com/cdn/shop/files/ELE035_b0113573-8591-481e-a210-ff815b172fab.png?v=1688575591&width=546)