Description
Card Name: Icebind (Blue)
Ice Fusion (As an additional cost to play Icebind, you may reveal an Ice card from your hand.)
Deal 1 arcane damage to any target. If Icebind was fused and deals damage to a hero, freeze a card in their arsenal until the start of your next turn. (A frozen object can't be played or activated.)

![[RF] Icebind (Blue) - UPR121](http://fyendalhobby.com/cdn/shop/files/UPR121_80736886-6975-4114-b535-0e372aa52a46.png?v=1690347269&width=546)